Removing a player from the roster reduces the team's total points by 20 percent, with adding a replacement player having no penalty. Instead, all points are directly assigned to teams rather than individual players. Valve also removed roster locks that previously prevented teams that made changes mid-season from qualifying for points for the season. The winner of a Minor tournament is granted a reserved slot in the associated Major. The qualifiers for Majors ran first, and teams who failed to qualify for it were eligible to compete in the Minor qualifiers a few days later. The number of direct International 2019 invites was increased from eight to twelve, with each of the six regions being given a single qualifying slot. In contrast with the previous season, the overall number of them decreased from 22 to 10, with the season beginning in September 2018 and concluding in June 2019. Starting with the second season (2018–2019), there were a number of adjustments to the rules, with the primary one being that both Major and Minor events are held in pairs, with qualifiers for each set to run in exclusively scheduled windows, as direct invites to them are now forbidden. A team was allowed to change its roster twice in a specified time period, but would automatically lose its eligibility to obtain a direct invitation if they changed its roster after the second mid-season roster period had passed. The ranking of a team was calculated only by the accumulation of the top three players with the highest qualifying points. įor the first season (2017–2018), teams' scores were determined by the total score of the top three point-earning players on them, with points being carried over if a player changes teams during the season. Following the International 2017, the Majors were replaced with the DPC due to criticism by teams and fans for Valve's non-transparent and unpredictable nature for handing out International invitations. Including The International 20, which were considered to be the cumulative Major of their respective seasons, the series had five other events, which were the Frankfurt Major, Shanghai Major, Manila Major, Boston Major, and Kiev Major. Their format was based on the tournament series of the same name that Valve also sponsored for their first-person shooter game, Counter-Strike: Global Offensive. The DPC was introduced in 2017 as a replacement for the Dota Major Championship series (2015–2016), which was criticized due to Valve's non-transparent process for sending out International invites.įrom late 2015 until early 2017, Valve sponsored a series of smaller-scale, seasonally held tournaments known as the Dota Major Championships. The top 12 teams with the most points at the season's conclusion earn invites to The International, the premier tournament for Dota 2. Points are earned by the top six teams playing in the upper division of a Regional League as well as finishing in the top eight of a Major. The DPC is organized by the game's developer, Valve, and consists of seasonal "Major" tournaments and Regional Leagues from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe. The Dota Pro Circuit ( DPC) is the official tournament format system of Dota 2, a competitive five-on-five video game.
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